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Quest Design
~30 Pages
A video detailing the quest design philosophy of my solo project, Bears. Then a spreadsheet detailing the entire quest and narrative structure of that game.

6 Pages
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Internal design doc that acted as a style guide for a team of designers to ensure a consistent approach to quest design.

1 Video
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Explainer video for a procedural quest system used to generate emergent narratives through combining modular story beats.
Narrative Design
4 Pages
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Design documents detailing the traits and personality information for a procedural NPC system used to generate a letter in the player mailbox.
4 Pages
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Design document detailing a procedural letter writing system used based on procedurally-generated NPCs which write mail to the player.
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